Hikaru no Go, Vol. 10: Lifeline

Hikaru no Go, Vol. 10: Lifeline

  • Downloads:7485
  • Type:Epub+TxT+PDF+Mobi
  • Create Date:2021-07-06 09:54:59
  • Update Date:2025-09-06
  • Status:finish
  • Author:Yumi Hotta
  • ISBN:1421510677
  • Environment:PC/Android/iPhone/iPad/Kindle

Summary

The main round of the pro test has begun。 Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before。 Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru。 But a careless mistake lands the pair in an awkward position!

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Reviews

Ken Yuen

Getting pretty interested in the pro exam story arc again。 Some of the best parts are still related to Sai's presence in Hikaru's life, even though there's a lot less Sai the more stronger Hikaru gets, unfortunately。 Getting pretty interested in the pro exam story arc again。 Some of the best parts are still related to Sai's presence in Hikaru's life, even though there's a lot less Sai the more stronger Hikaru gets, unfortunately。 。。。more

Brandon

The pro test continues! I love the way these creators do a 'tournament arc' round robin like this。 Hikaru is definitely the main character, as we see him win (and maybe even lose???) against certain characters。 The focus is always on him。 But it's not always from his perspective! We meet up with Mr。 Tsubaki again, and see how he's handling the stress compared to Hikaru。 We see Isumi starting to break down, and he gets his own little arc about how he's playing。 Ochi, Hikaru's fated final opponent The pro test continues! I love the way these creators do a 'tournament arc' round robin like this。 Hikaru is definitely the main character, as we see him win (and maybe even lose???) against certain characters。 The focus is always on him。 But it's not always from his perspective! We meet up with Mr。 Tsubaki again, and see how he's handling the stress compared to Hikaru。 We see Isumi starting to break down, and he gets his own little arc about how he's playing。 Ochi, Hikaru's fated final opponent that will happen in the last game of the test, gets most of the story though。 How he prepares for Hikaru, what he thinks of Hikaru, and his pride going through the tournament are all important plot elements。 We learn more about Hikaru by studying his peers in the pro test, instead of seeing him make personal leaps and bounds。We barely see any of the actual go games, which would be a disappointment for many topical manga but somehow they make it work! It's more about the characters' motivations, and the mental strength it takes to overcome their losses, instead of the gameplay itself。 We breeze through have the games in the pro test and it just means that the games we do see are even more important。。。 why are we being showed these games, out of all of them? Dozens of games, and this is the only one we see play out? What makes it so crucial? The actual act of playing go, instead of talking about or thinking about go, is a great 'action scene' in the middle of all the other drama。 。。。more

Hà Linh

chà thích tâm lý Akira quá

Dorin

The pro-test is just breathtaking。 Real development, tension, and all the good stuff。 I think this was the most action-y game of them all, and while there's the frustration of not seeing the games, it really feels like we're all in。 Hikaru has three losses, but Toya gets to train Ochi, the one who has the most chances to take the pro-test, because he will meet Hikaru in the last match of the tournament。Thrilling! :) The pro-test is just breathtaking。 Real development, tension, and all the good stuff。 I think this was the most action-y game of them all, and while there's the frustration of not seeing the games, it really feels like we're all in。 Hikaru has three losses, but Toya gets to train Ochi, the one who has the most chances to take the pro-test, because he will meet Hikaru in the last match of the tournament。Thrilling! :) 。。。more

Kurtis Burkhardt

Pretty great board game manga, Really liked the story and the art was really nice😁😻👌♟♟📖💕

Julie (Manga Maniac Cafe)

4。25 stars

Scott Lee

Continues to move slowly through Hikaru's Pro-Test。 This is a very internal volume, almost all the action is designed to play up whatever the character is thinking--or in Hikaru's place talking about with Sai, which seems to have replaced any internal monologue he might have。 Continues to move slowly through Hikaru's Pro-Test。 This is a very internal volume, almost all the action is designed to play up whatever the character is thinking--or in Hikaru's place talking about with Sai, which seems to have replaced any internal monologue he might have。 。。。more

Ben Truong

In this tankobon we follow Hikaru Shindo as he ploughs through the Pro Exam and follow him through his emotional roller coaster ride, the ups, the downs, and the occasional loop-de-loops。 It is surprisingly a tension filled and morally introspective exam, which lets us see Shindo grow both on and off the goban。Out of twenty-seven games in the Pro Exam, this tankobon covered fifteen of them, giving a grand total of twenty-one games (plus six games from the previous tankobon)。 Shindo's record is e In this tankobon we follow Hikaru Shindo as he ploughs through the Pro Exam and follow him through his emotional roller coaster ride, the ups, the downs, and the occasional loop-de-loops。 It is surprisingly a tension filled and morally introspective exam, which lets us see Shindo grow both on and off the goban。Out of twenty-seven games in the Pro Exam, this tankobon covered fifteen of them, giving a grand total of twenty-one games (plus six games from the previous tankobon)。 Shindo's record is eighteen wins and three losses。He lost his tenth game to Hiroshi Oshima, an outsider, because he wasn't feeling well (happened off screen); he lost his thirteenth game to fellow insei and friend, Yuta Fukui, because he couldn't get the previous game with Shinichiro Isumi out of his head and heart; and he barely lost his seventeenth game to fellow insei and friend, Toshinori Honda。The other top four from the last tankobon are recorded with the following: Isumi at 17-4, Yoshitaka Waya at 19-2 and Kousuke Ochi at the top of the leader board with 20-1, only losing to Isumi。 With only six more games to play and three pro spots open, it really too close to call who would be the victors。Running parallel to the Pro Exam story is the one between Ochi and Akira Toya。 Ochi's wealthy grandfather had hired Toya to tutor Ochi, which Pro Go Players often do。 Ochi admires Toya and wants him to see him as a potential rival and equal, but he quickly finds out that Toya's only concern is Shindo。 Toya also has an ulterior motive; he's using Ochi as his proxy to gage Shindo strength on the goban。 Let's just say their relationship wasn't courteous or friendly。To show that Ochi should take Shindo seriously, despite what he's heard throughout the Pro Exam of Shindo's strength, Toya shows him Shindo's game with Hon Suyon (tankobon 9)。 Toya's School Go Club Adviser was there to witness the match between the two and shared the kifu (record) with Toya。 Later on, to reinforce that he should be wary of Shino, Toya showed Ochi the second game he played with Shindo (rather Sai through Shindo), which put the fear in Ochi。All in all, this tankobon is filled with dramatic tension with the promise for more drama and pressure, because the very last match that Shindo has to play in his Pro Exam is Ochi。 I can't wait to read the next tankobon。 。。。more

Khari

この巻はびりびりだった!伊角さんの必死の顔は怖かった。でもやっぱり彼の負けは寂しかった。おちはあまり好きじゃないなんで彼が一番強い人なの?プロ試験の受ける人はわや、しんどう、と伊角さんはずだった。みんなはバレバレになるいやだ。伊角さんけっこ好きも会えなくてはいやだ。

Lauren

Not a bad manga, just not my favorite。

Meepelous

A particularly enjoyable volume in a very enjoyable series。 It may seem small to some, but I really appreciated how luck and nerve were brought to the forefront。 Considering how skilled the vast majority of these characters are, even Hikaru at this point, it's so Incredibly true that a lot of all this tension will really just boil down to complete chance! And yet it would still be oh so easy to play it up as pure genius on any given character's part - because that's what we (over here in north A A particularly enjoyable volume in a very enjoyable series。 It may seem small to some, but I really appreciated how luck and nerve were brought to the forefront。 Considering how skilled the vast majority of these characters are, even Hikaru at this point, it's so Incredibly true that a lot of all this tension will really just boil down to complete chance! And yet it would still be oh so easy to play it up as pure genius on any given character's part - because that's what we (over here in north America anyway) do。 We put so much pressure on ourselves to succeed when really a majority of it isn't even up to us。And I'm not taking this personally at all lol。Are they really ever going to guess what's really going on though? Really? 。。。more

Heather P (=^x^=)

I love this book! It's so addictive! I love this book! It's so addictive! 。。。more

Ben Nash

This story is comfort food for me。 I can't quite put my finger on what keeps me rereading/rewatching this and the anime, but my interest in Go certainly helps。 I also like that it's a generally positive story about getting good at something。 This story is comfort food for me。 I can't quite put my finger on what keeps me rereading/rewatching this and the anime, but my interest in Go certainly helps。 I also like that it's a generally positive story about getting good at something。 。。。more

J

Awesome!I love the detail and now I even want to start playing Go。

Scott Roberts

The book cover looks good。

Ruly

it good to read

Nil Patel

great

David

So now I am up to volume 10。 This series is so addictive I have finally broken out my Go books。 Yes, I am going to try to start playing Go again! I'll bet I can beat some smarty-pants 12-year-old Go prodigy。 Har har har。Anyway, my last review was incorrect -- in this volume, Yumi Hotta helpfully provides a score sheet for all of the players taking the professional Go test (an ongoing series of games that spans weeks for the characters and so far, four volumes for the readers), and Hikaru is 13, So now I am up to volume 10。 This series is so addictive I have finally broken out my Go books。 Yes, I am going to try to start playing Go again! I'll bet I can beat some smarty-pants 12-year-old Go prodigy。 Har har har。Anyway, my last review was incorrect -- in this volume, Yumi Hotta helpfully provides a score sheet for all of the players taking the professional Go test (an ongoing series of games that spans weeks for the characters and so far, four volumes for the readers), and Hikaru is 13, not quite 14 yet。Anyway, there was not a lot of forward progression in terms of plot in this volume。 Hikaru is。。。 still playing games in the pro test trials, just like the last three volumes。 But still, if you've come this far, you're invested in these fictional Go players and their tallies of wins and losses。 Hikaru has a winning streak which is broken, but he recovers。 A major cinch point comes when he is playing Isumi, an older boy more desperate than Hikaru is to make it to the end because he's failed the test three times。 (The stress and tension they show these kids under is quite phenomenal, and probably quite realistic。 You'd think they were competing in the Hunger Games。) Isumi does something that is a no-no in Go; he moves a piece after he took his finger off of it。 According to the rules, this means he has just forfeited the game。 Will Hikaru call him on it and win on a technicality, or will he play through?One by one the final competitors are winnowed down to a handful, including one of the youngest Insei, Kosuke Ochi, who is an insufferable little brat and just the sort of obsessive little twit you can imagine having no life outside of Go。 Man, I want to see Hikaru not only beat this kid, but beat him。 With blunt objects。Ochi has a rich grandfather who hires professional Go players to tutor him, so who shows up to help prep Ochi for his game against Hikaru on the final day? Akira Toya, of course。This volume maintains tension and interest in one Go game after another, but I'm only giving it four stars because, come on Hotta, sooner or later you have wrap up this pro test storyline。 Either Hikaru's going to make it or he's not。 。。。more

Melissa

プロ試験の浮き沈み!第11巻を楽しみにしていますが、他の人がもう図書館に借りたので、1ヶ月ぐらい待たないといけないかもな T_TThe ups and downs of the pro exam! I was really looking forward to vol 11 but someone's got it checked out of the library, so I have to wait probably a month or so before I can read it T_TAnime-manga match-up:ep 38 = vol 10 up to pg 49 (第79~80局)ep 39 = vol 10 pgs 52-89 (第81~82局)ep 40 = vol 10 pgs 91-135 (第83~84局)ep 41 = vol 10 pgs 138-177 (第85~86局)1st half of ep 42 = vol 10 pgs 179-203 (第87局) プロ試験の浮き沈み!第11巻を楽しみにしていますが、他の人がもう図書館に借りたので、1ヶ月ぐらい待たないといけないかもな T_TThe ups and downs of the pro exam! I was really looking forward to vol 11 but someone's got it checked out of the library, so I have to wait probably a month or so before I can read it T_TAnime-manga match-up:ep 38 = vol 10 up to pg 49 (第79~80局)ep 39 = vol 10 pgs 52-89 (第81~82局)ep 40 = vol 10 pgs 91-135 (第83~84局)ep 41 = vol 10 pgs 138-177 (第85~86局)1st half of ep 42 = vol 10 pgs 179-203 (第87局) 。。。more

Robert Beveridge

Yumi Hotta, Hikaru no Go, vol。 10: Lifeline (ViZ, 1998)The Pro Test continues, and as we kick off the book, Hikaru is still undefeated。。。 but he has his most challenging foes yet to come, including Isumi and Ochi。 This one focuses almost entirely on the matches, along with an interesting subplot (Ochi's grandfather contacts Toya for tutoring)。 A phenomenal series stays strong。 **** Yumi Hotta, Hikaru no Go, vol。 10: Lifeline (ViZ, 1998)The Pro Test continues, and as we kick off the book, Hikaru is still undefeated。。。 but he has his most challenging foes yet to come, including Isumi and Ochi。 This one focuses almost entirely on the matches, along with an interesting subplot (Ochi's grandfather contacts Toya for tutoring)。 A phenomenal series stays strong。 **** 。。。more

The Third Place A Teen Library

F HOThngvol。 10

Indah Threez Lestari

#Program BUBU

Nicolo

The pro test continues and intensifies for the main character Hikaru and his insei friends。 That said, one of the main draws of this series is seeing Hikaru grow as a go player and this volume has that in spades。

M。 Tobert

Another book to a very amazing graphic novel series。 I'm almost to it。 Another book to a very amazing graphic novel series。 I'm almost to it。 。。。more

Kirsten

I did a little happy dance when volume 10 of this manga series arrived at the library。 The tournament to determine who becomes a professional go player is still raging, and tension mounts as Hikaru must defeat his own friends to win the title。

Tom Higgins

Tension tension tension。 Toyas effort to expose the mystery of Shindo's meteoric rise gains another convert。 The old men of the test fall over the cliff。 Good friends test each others resolve。 Why do these volumes have to be devoured so quickly? Tension tension tension。 Toyas effort to expose the mystery of Shindo's meteoric rise gains another convert。 The old men of the test fall over the cliff。 Good friends test each others resolve。 Why do these volumes have to be devoured so quickly? 。。。more

Cara Marie

I don't know how this comic manages to be so damn exciting。 It is。 This whole volume is just games they're playing against each other, determining who goes pro - the tension is amazing。Akira's scary when he's being so obsessively competitive with Hikaru。 He's very intense。 Probably why he's my favourite。 I don't know how this comic manages to be so damn exciting。 It is。 This whole volume is just games they're playing against each other, determining who goes pro - the tension is amazing。Akira's scary when he's being so obsessively competitive with Hikaru。 He's very intense。 Probably why he's my favourite。 。。。more